WHODUNNIT PUZZLES
Murder mysteries you read like a novel and solve like a case. Twelve suspects, a Ledger after every chapter, and no answers in the book.
How a whodunnit puzzle works
Read. A country house, a storm, a body in the boathouse. The story never says which sentences matter — it only promises that everything you need is on the page. Read with a pencil.
Strike. After every chapter, open the Ledger: the full list of suspects, every time. Strike out a name only when facts put that person somewhere else, and write the page that proves it. Struck is struck.
Check. Add up the ID numbers of the names still standing and enter the code here. The Archive says yes or not yet — never who. When one name is left, deliver your verdict: who, how, where, when, why.
The cases
Book One · Hollowmere House. October 1932. Twelve people were in the house the night Lionel Ashcombe died. One of them killed him. 195 facts, ten chapters, a Ledger after each — and every clock in the house tells a different time.
Get the book on Amazon Enter the Case Archive →Book Two. Sealed. The next house is being built.
The letterbox
One quiet note when the next case opens.